Unreal Engine 5.8 · C++ · Original IP

CELESTIAL
Disciples

Celestial Disciples is the adventure. Valus is the world. Begin in Theryndel: a deep forest of lantern-lit tree platforms, dangerous paths, and six celestial disciplines.

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The Vertical Slice

Our current development focus is Theryndel, one forest starting zone on Valus. Classic social adventure, deliberate combat, and modern Unreal visuals guide the work. The multiplayer prototype is still being developed and tested.

The Emerald March — waterfall and Waystone circle

Theryndel

Explore the direction of Theryndel: dense woodland, an elevated elven settlement, ancient landmarks, and hostile camps. Traversal, encounters, and visual consistency are the next development priorities.

A hero faces a shadowy beast in celestial combat

Celestial Combat

Deliberate targeting, casting, avoidance, and resource management form the combat foundation. Cooperative tanking, healing, control, and shared rewards are the next milestone.

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World & Factions

Valus is an original fantasy realm of ancient magic, grand keeps, and unbroken oaths — a land carved from forest, stone, and ash.

Cinderwatch Keep and the Order of the Ashen Lance of Avarrath

The World of Valus & its Regions

Valus is an original fantasy realm of ancient magic, grand keeps, and unbroken oaths. A central fang-shaped continent, two great islands, and a land carved from forest, stone, and ash. To the west of Avarrath the world is unknown — an unexplored expanse that wraps around to the eastern shores of Elaranth and Varkhûl.

  • Avarrath — the great central continent, shaped like a tiger fang: unbroken high mountain ranges along its flat crown, arid sands tapering to the southern tip. Beyond its western edge lies the unknown world. On its northern edge the Dwarves' sealed home, the Khazrûn Deep, lies frozen; Baronhaven, a trading city ruled by the Five Barons, opens its docks on the northeast; and Cinderwatch Keep, fortress of the Order of the Ashen Lance, watches the nearest reach of Varkhûl.
  • Elaranth — the lush northeastern island, home to the Emerald March and the Theryndel starting region, where the Aelwyn elves live among the trees.
  • Varkhûl — the rugged southeastern island, a rocky volcanic landscape of black crags and ember-lit valleys.
  • The Emerald March — the lush starting region on Elaranth: the Theryndel forest of the Sylrathi of Aelwyn, the unexplored and coastal-flooded Drowned Boughs with its lost Sylrathi temples, and the isolated volcanic corner of Brasswell, home of the Nymvari.

The wider regions described above are world lore. Only Theryndel is in the current development scope, with a target adventure spanning levels 1–12.

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Six Classes, Six Disciplines

The six playable classes — Guardian, Druid, Sorcerer, Cleric, Rogue and Warlock — each map to one discipline and preserve distinct tank, healer, damage, control and support identities. Expanded class paths are in development; the current alpha source implements their starting foundations.

The six celestial discipline archetypes

Guardian

Tank

Shields, threat and defensive discipline. Holds the line, intercepts for allies, and makes the fight happen on the group's terms.

Druid

Healer / Support

Restoration and resilience. Mends allies through the fight and endures what the wild sends; nature paths (ranger, shaman, beastwarden) are planned.

Sorcerer

Damage

Devastating elemental caster who bends lightning and gale to their will; burst damage with real resource pacing.

Cleric

Healer / Support

Celestial healing and blessing. Keeps the party standing, dispels what should not be, and strikes down the corrupt; bard paths are planned.

Rogue

Damage

A dancer in the dark; strikes from the veil, scouts ahead and slips free of retaliation.

Warlock

Control / Attrition

Arcane control and slow ruin. Binds, drains and outlasts; enchanter and spirit-caller paths are planned.

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Four Ancestries

Every ancestry can take every discipline. None carries an experience penalty, an exclusive discipline or a locked-out role — what an ancestry changes is who you are in Valus and how you look, not what you are allowed to become.

Arvethi HUMAN

The reference people of Valus, at home from Baronhaven’s docks to the Emerald March. Origin and bearing are yours to choose.

Sylrathi ELF

The people of Aelwyn, who live among the trees of Theryndel. Tall and lightly built, with grove, spire and deepwood heritages of their own.

Korrund DWARF

Short and genuinely broad — not a smaller human. Artisans and scouts as readily as warriors; their mountain home, Khazûn Deep, lies sealed and frozen.

Nymvari GNOME

The people of Brasswell, the volcanic, geyser-fed corner of Elaranth. Short and slight, and deliberately not a small Korrund.

Making your character

Character creation shows a live 3D model you can turn, rather than an illustration — the same rig your character will actually spawn on. Your character then sits beside its name on the character-select screen as that same body, and equipped gear is visible on it: to you, and to everyone else in the zone.

Art status, plainly: the character models are stylized stand-ins while a realistic set is sourced. The creation flow and the preview are real and in the source; the rigs are placeholders and are labelled as such in the project’s asset ledger.

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Get Celestial Disciples

Prototype clients are listed below. A download does not guarantee access to a public world server; the current documented test server is LAN-based.

Windows

Version 0.1.50 · Installer · 4176 MB

Download for Windows (.exe)

Run the downloaded installer and follow the on-screen setup. Review your security prompts before opening the application.

Update checks are fixed in this build. Very old installs whose own update check predates the fix must run this installer once.

Windows and macOS are both on 0.1.50. Existing installs self-upgrade in place; new downloads get the full installer above.

SHA-256 1A0BA76FC3CC4DD8C298613CE33BD5C39CFE52E3C9812C076BD21472C7AAD0C1

macOS

Version 0.1.50 · Disk image · 3671 MB

Download for macOS (.dmg)
SHA-256 B4F049513080AA8BBB0781CF982A21C9783BD13294170A3A76FFCFF5214DC2D0

Open the downloaded disk image and follow the included installation instructions. Review your Mac's security prompts before opening the application.

How to play

  1. Download an available client above and follow its installation instructions.
  2. Launch Celestial Disciples from your installed applications to connect to the Valus world server.
  3. Create your character in-game and begin your legend in the Emerald March.

Development builds can be run from source — see the project repo README for build instructions.