Celestial Disciples is the adventure. Valus is the world. Begin in Theryndel: a deep forest of lantern-lit tree platforms, dangerous paths, and six celestial disciplines.
Our current development focus is Theryndel, one forest starting zone on Valus. Classic social adventure, deliberate combat, and modern Unreal visuals guide the work. The multiplayer prototype is still being developed and tested.

Explore the direction of Theryndel: dense woodland, an elevated elven settlement, ancient landmarks, and hostile camps. Traversal, encounters, and visual consistency are the next development priorities.

Deliberate targeting, casting, avoidance, and resource management form the combat foundation. Cooperative tanking, healing, control, and shared rewards are the next milestone.
Valus is an original fantasy realm of ancient magic, grand keeps, and unbroken oaths — a land carved from forest, stone, and ash.
Valus is an original fantasy realm of ancient magic, grand keeps, and unbroken oaths. A central fang-shaped continent, two great islands, and a land carved from forest, stone, and ash. To the west of Avarrath the world is unknown — an unexplored expanse that wraps around to the eastern shores of Elaranth and Varkhûl.
The wider regions described above are world lore. Only Theryndel is in the current development scope, with a target adventure spanning levels 1–12.
The six playable classes — Guardian, Druid, Sorcerer, Cleric, Rogue and Warlock — each map to one discipline and preserve distinct tank, healer, damage, control and support identities. Expanded class paths are in development; the current alpha source implements their starting foundations.

Shields, threat and defensive discipline. Holds the line, intercepts for allies, and makes the fight happen on the group's terms.
Restoration and resilience. Mends allies through the fight and endures what the wild sends; nature paths (ranger, shaman, beastwarden) are planned.
Devastating elemental caster who bends lightning and gale to their will; burst damage with real resource pacing.
Celestial healing and blessing. Keeps the party standing, dispels what should not be, and strikes down the corrupt; bard paths are planned.
A dancer in the dark; strikes from the veil, scouts ahead and slips free of retaliation.
Arcane control and slow ruin. Binds, drains and outlasts; enchanter and spirit-caller paths are planned.
Every ancestry can take every discipline. None carries an experience penalty, an exclusive discipline or a locked-out role — what an ancestry changes is who you are in Valus and how you look, not what you are allowed to become.
The reference people of Valus, at home from Baronhaven’s docks to the Emerald March. Origin and bearing are yours to choose.
The people of Aelwyn, who live among the trees of Theryndel. Tall and lightly built, with grove, spire and deepwood heritages of their own.
Short and genuinely broad — not a smaller human. Artisans and scouts as readily as warriors; their mountain home, Khazûn Deep, lies sealed and frozen.
The people of Brasswell, the volcanic, geyser-fed corner of Elaranth. Short and slight, and deliberately not a small Korrund.
Character creation shows a live 3D model you can turn, rather than an illustration — the same rig your character will actually spawn on. Your character then sits beside its name on the character-select screen as that same body, and equipped gear is visible on it: to you, and to everyone else in the zone.
Art status, plainly: the character models are stylized stand-ins while a realistic set is sourced. The creation flow and the preview are real and in the source; the rigs are placeholders and are labelled as such in the project’s asset ledger.
Prototype clients are listed below. A download does not guarantee access to a public world server; the current documented test server is LAN-based.
Version 0.1.50 · Installer · 4176 MB
Download for Windows (.exe)Run the downloaded installer and follow the on-screen setup. Review your security prompts before opening the application.
Update checks are fixed in this build. Very old installs whose own update check predates the fix must run this installer once.
Windows and macOS are both on 0.1.50. Existing installs self-upgrade in place; new downloads get the full installer above.
Version 0.1.50 · Disk image · 3671 MB
Download for macOS (.dmg)Open the downloaded disk image and follow the included installation instructions. Review your Mac's security prompts before opening the application.
Development builds can be run from source — see the project repo README for build instructions.